using System;
using System.Collections.Generic;
using System.Text;
using System.Drawing;
using System.Windows.Forms;

namespace UltimateDefend.Gameplay
{
    public abstract class Gameplay
    {
        public abstract void Start();
    }

    public class ArcadeMode : Gameplay
    {
        public override void Start()
        {
        }
    }
    public class SurvivalMode : Gameplay
    {
        public override void Start()
        {
            throw new Exception("The method or operation is not implemented.");
        }
    }
}